How to Fix Pixel 3 Poor Audio Quality in Video Recordings
Google’s latest pair of flagship phones have had some issues since their launch. And things don’t really look that promising since new problems add every single day to this growing list. Many Pixel 3 users are lately complaining about the poor audio quality in video recordings, for example. Have you noticed that too?
The camera on Google’s Pixel 3 is probably the best you can get on a phone today, but I cannot say the same thing when it comes to video. Your device is also good at recording video, but not great.
The Pixel 2’s Fused Video Stabilization technology is here to make a statement. And their algorithm combining the Optical Image Stabilizer with Google’s Electronic Image Stabilization technique is meant to offer stabilized videos.
However, this is not the case. The audio quality on videos shot by Pixel 3 is far from ideal.
More details about the poor audio quality
To be more precise, the audio recorded by the Pixel 3 in videos sounds tinny and distant. Not quite what we’d expect getting from the handset that sits in our pocket. We haven’t confirmed if the issue exists outside video, but the issue is here and we cannot deny it.
The strange part is that Google considers its microphone performance to be somehow designed with this result in mind. As it states, when recording outdoors, the tuning is meant to reduce background noise and overly loud sounds and optimize for audible speech. To achieve this, the company selectively de-emphasizes some frequencies, which minimizes disruptive noises and optimizes the resulting audio.
Quick tip for making things better
If you are annoyed by the situation, be sure that you are not the only one. So, what to do about it? As a tip, let me tell you something. Audio recorded when filming video in the Pixel’s Playground AR mode sounds completely different than what you get in a non-AR video. However, I am not sure that all of you will consider it a major improvement or like the idea in the first place.
This part of having to shoot an AR video to take advantage of this alternate audio processing limits its usefulness. Will you give it a try though?