Never heard about Candy Crush Saga? I seriously doubt it. But if you haven’t, I am talking about that kind of puzzle game when the pieces are colored things (diamonds, rubies- candies in this case) and you need to form at least triplets of a kind on a vertical or horizontal line to get points. The big news is that it will be available on Amazon’s Appstore, hence for the Kindle Fire Android tablets too. It was live on Google Play for some time, but their platform is becoming larger.
The current most popular game on Facebook, played by an average of 46 million users, was released on April 12, on Facebook. The original game which worked based on this idea was named Bejeweled. Of course, Bejeweled’s rules are the basics and this one is almost nothing alike that ‘old’ one. In addition, it has to make you develop a crash about it.
And (most probably) sadly, it does! And the only reason I use the term ‘sadly’ is because no dependency about something is ever good. Anyhow, they made an outstanding job with developing this game. It all started on the social media environment Facebook as a game application. At first, you will be attracted by the cheerful, juicy colors that invade your view from the first sight. Playful figures, resembling string puppets from our (at least mine) childhood theaters and bedtime stories, will guide you through this adventure. Adventure? What can possible be made of this kind of simple puzzle game we might wonder? Well, you will be surprised that there is even a background story behind all the colors. It is not a solid one, but it supports quite well as a reason for the levels you have to pass.
Each level has its own passing way. Some of them just require to acquire a certain number of points, others ask to form some certain combos, others to break some ‘fruit’ blocks and so on. There are a lot of them, thinking that there are currently 500 levels. One of the things that make this game so popular is the fact that they are constantly keeping it updated, because new sets are added every 3 weeks (hence the increasing number of levels). I believe that another important thing for why is it so popular is that you are in a constant competition with your friends. You can see each and every one of them where are they located on the map (yes, there is a map), where you have a route of levels you have to follow. Of course, you advance if you unlock them.
A bad, annoying, but (again, probably) necessary thing is that there are some features which can be unlocked with real money. I say necessary, because funds are always needed for such things to live on. As I was saying, there is a set of boosts which help you leveling faster. This is getting worse because it seems to have a big impact on the game. Since you have a couple of ‘lives’ (one life will be lost for every unsuccessful attempt to unlock a level), you can’t really afford to waste them. And there are 3 ways of getting lives back: you are provided with some every some hours, friends can give you lives via gifting (a common thing, based on request and acceptance) and you can buy them. On the one hand, this does not let you play it and waste too much time. On the other hand, it’s frustrating.
The levels are getting harder and harder to unlock. New obstacles, funny yet not-so-funny objectives, time limits are meant to block your path in your Candy Land journey. Luck or skill will determine your way to catch or to surpass your friends in this game.